What is A Better Barracks?

Important note: This website for ABB has been created several versions of the mod ago. Things changed a lot and while i did go over the site to update it somewhat, i can not guarantee that everything on this site is up-to-date. ABB changes a lot of things. A LOT.

I urge you to use this site as a way to gauge if the mod could be interesting for you, not as a manual on the changes.

I did however put an ingame documentation into the mod that goes into a lot of detail regarding the exact changes. You can reach this documentation from the XCOM Archives in the Commander’s Quarters of the Avenger:

https://steamuserimages-a.akamaihd.net/ugc/952967077060334512/F0B5377EB82123AEF4D2C3D55A1E1680AA3C63C6/

Thank you.

 

A Better Barracks is an overhaul for classes and items in XCOM2: War of the Chosen, aiming to change the tactical gameplay to the better by providing new and more diverse options for soldier layout and customization.

A Better Barracks changes the classes, perks, weapons and items in the game and adds new ones. It’s meant as a companion mod for A Better ADVENT(ABA), but can be used without it. ABB is an overhaul that touches on a lot of different things and is meant as a core mod to build your other mods around. The stated goal of the changes in ABB is increasing the depth of decision that the player has. This is done primarily by offering more options during character building and extending these options to the equipment as well. It’s not necessarily about nerfing or buffing XCOM, it’s about making multiple different playstyles viable and providing more diverse tools to the player for crafting the experience that he wants to get from XCOM2.

Highlights include:

– 8 Classes, each one defined by a secondary weapon that only that class can use.
– Semi-Randomized perk trees that are built from a large pool of both class specific and general perks.
– Redesign of the primary weapons, and all classes get to pick one of two weapon types instead of being stuck to one.
– All weapons play very different due to unique firing and reloading mechanics
– Integration of the Long War secondary weapons (Holotargeter, Sawed Off, Arc Thrower, Combat Knife)
– New weapons, new items, new armors, etc etc.
– Overhauled upgrade system with weapon fragments and upgrade components

Prerequisite to use this mod is the will to drop most other mods, as ABB is not exactly compatibiliy-friendly.
I will put this in simple terms: Do not use other class or item mods with ABB or you will likely mess up your game and are on your own.