
River of Blood
Campaign Sets used: River of Blood, Blood Blight, Blood Moon, Children of Blood, Hunted, Misinformation, Preyed Upon, Vermin, optionally: Agents of Zburamoarte, Mongrels, Afflicted
Core Sets used: Dead Ends, Flying Terrors
Available experience: 6 (3 Lairs, 2 XP each) + 2 (Julia) = 8XP
Note: On Hard and Expert, the Agents of Zburamoarte set also has three Victory enemies that can be caught here. They only can appear through the Burning Daylight treachery however and it is random if you get them or a civilian. In theory this can be worth another 3XP however.
| Size of the Encounter Deck | 39 |
| # Enemies | 8+3 (see below) |
| # Willpower | 12 |
| # Agility | 4 |
| # Intellect | 5 |
| # Damage | 5 |
| # Horror | 9 |
| # Doom | 5 |
| # Surge | 2 |
– 3 of the enemies, the Night Feeders, are set aside and can enter play through the Burning Daylight treachery
– These numbers are for Easy/Standard. Hard/Expert does swap out two of the encounter sets, which changes only little on the numbers here (two fewer willpower tests on H/E)
– Groups with 3 or 4 investigators have to also add the Afflicted set, bringing up the total Deck Size to 46. Four of those extra cards have willpower tests.
New Horizons
Campaign sets used: New Horizons, Afflicted, Sanguine Secrets
Core sets used: Flying Terrors
only in v1 (Day): Blood Blight, Bloodthirst, Hunted, Vermin
only in v2 (Night): Children of Blood, Preyed Upon, Stalked, Reeking Decay
Available experience: 6 (locations) + 2 (Zburamoarte) + 2 (Javier/Watchman) = 10XP
Note: The Interlude that follows New Horizons can afford another 2XP on top of these 10 if you pass on asking for the mayor’s help.
| v1 (Day) | v2 (Night) | |
| Size of the Encounter Deck | 35 | 40 |
| # Enemies | 9 | 12 |
| # Willpower | 15 | 15 |
| # Agility | 2 | 6 |
| # Intellect | 3 | – |
| # Damage | 6 | 5 |
| # Horror | 7 | 7 |
| # Doom | 6 | 6 |
| # Surge | 2 | 2 |
– These numbers do not include the Factory Workers, Infected Workers and the Elites that spawn from outside the encounter deck.
Blood Money
Campaign Sets Used: Blood Money, Agents of Zburamoarte, Blood Blight, Bloodthirst, Children of Blood, Hunted, Sanguine Secrets, optionally: Afflicted
Core Sets Used: Arcane Lock
Available experience: 4 (locations, including Balcony) + 2 (Wilkes) + 2 (Julia) + 2 (Spawn of Zburamoarte + 6 (saved civilians) = 16XP
Notes: Up to two Spawns enter through Sanguine Rebirth. The third is only used when Julia is not and will result in 1 fewer max XP. The Balcony is not used in Hard and Expert which would also reduce the available XP by 1.
| Size of the Encounter Deck | 24 |
| # Enemies | 6 |
| # Willpower | 9 |
| # Agility | 4 |
| # Intellect | 5 |
| # Damage | 5 |
| # Horror | 2 |
| # Doom | 4 |
– These are the numbers after act 1, when the Sanguine Rebirth treachery and the cultists have entered the encounter deck.
– Sanguine Rebirth is counted as an enemy card, as it is the way how Spawn of Zburamoarte enters play.
– This doesn’t include any of the civilians or Children of Blood
– Groups with 3 or 4 investigators have to also add the Afflicted set, bringing up the total Deck Size to 31. Four of those extra cards have willpower tests.
