The (Unofficial) Return to The Innsmouth Conspiracy

Announcing a New Fan-Made Upgrade Expansion for Arkham Horror LCG

She had changed – as those who take to the water change – and told me she had never died. Instead, she had gone to a spot her dead son had learned about, and had leaped to a realm whose wonders – destined for him as well – he had spurned with a smoking pistol. This was to be my realm, too – I could not escape it. I would never die, but would live with those who had lived since before man ever walked the earth.”
– H.P. Lovecraft, “The Shadow over Innsmouth”

You visited the damp caves under the lighthouse, you dealt with the eccentric inhabitants of the coastal village of Innsmouth and you fought off the ever growing force of the tides that threatened to pull you under the waves. While your memories of the place are hazy, you still feel yourself compelled to return there, to Innsmouth. To once more brave the challenges of the sea, the dank places beneath it and the creatures that dwell within…

I am proud to announce The (Unofficial) Return to The Innsmouth Conspiracy, a fan-made upgrade expansion adding new supplementary content to the entire The Innsmouth Conspiracy campaign for Arkham Horror: The Card Game!

Within this fan-made upgrade expansion, you’ll find new scenario cards and encounter sets that you can insert into every scenario of The Innsmouth Conspiracy, mixing up your investigations with new dangers and new objectives. New player cards, representing upgraded versions of cards from The Innsmouth Conspiracy give you new tools and options for upgrading your decks and for revisiting the bless and curse mechanics in new ways. And thanks to the efforts of Hauke, who some people might know as someone who already helped various other homebrew creators with his skills in the graphical department, this fan-product even comes with all the necessary assets and instructions to create your own Return to Innsmouth box and dividers! Will you once more venture out to stand in the way of the Order of Dagon?

Fishpeople!

While your memories of the places near and beneath the sea are not as reliable as you would like, it is still unmistakable that things changed around Innsmouth since your last visit. Caves aren’t where you remember them, new inhabitants are living in the village and there are things stalking near the shores that you are sure you’ve never seen before…

The (Unofficial) Return to The Innsmouth Conspiracy remixes the entire The Innsmouth Conspiracy campaign, bringing new tricks and turns for every scenario with an assortment of new scenario cards. From the very beginning of the campaign, you may find yourself Stalked by Deep Ones. Or you may find that the eldritch influence on this place starts taking hold on you as well as you feel the Call of the Sea.

Along with bringing changes to every individual scenario, this fan-made upgrade expansion also includes six new encounter sets, designed to swap in throughout the campaign and bringing even more replayability to the table. This does not only include new versions of the Tidal Tunnels, but also things like the Deep One Stalker, one of the many new cards that care about the Deep One trait and how it signifies the influence of the Elder Ones on the investigators. No matter which of these new scenario cards and encounter sets you’re using, this upgrade expansion has the divider cards you need to easily organize the entire campaign— provided you are up for a little bit of an arts and crafts project following the instructions and using the art assets that come with this fan-made expansion.

Count Your Blesses

Of course, nobody expects you to face these fresh horrors without some new tools at your disposal. In fact, due to the unique opportunity of revisiting the Bless and Curse tokens, The (Unofficial) Return to The Innsmouth Conspiracy features an extra player card for each class when compared to the official Return to Campaigns, for a total of 3 cards per class plus a neutral one. You surely remember how the original Innsmouth Conspiracy introduced an asset that changed classes with its upgrade? Now there are five more such cards, like the upgraded Keep Faith which is available for Mystics or this new version of Priest of Two Faiths that can be taken by Survivors. These five cards also subtly introduce payoffs for token types that the class didn’t care about before, providing some new hooks for creative deckbuilding. Of course there are also the usual in-class upgrades, from the obligatory Blessed Blade upgrade to more exotic ones like this exceptional version of Tristan Botley.

And finally, what would an upgrade expansion, fan-made or otherwise, be without a list of achievements tempting you closer to nigh-impossible feats. Whether it’s finding all story allies in Vanishing of Elina Harper, collecting all 16 Flashbacks throughout the campaign, or winning The Innsmouth Conspiracy while being permanently turned into a Deep One, these achievements give you something to strive for again and again.

Current state of the project

By now you might be wondering two things: “When?” and “How?”.
The preliminary design for the cards in this fan-made expansion is completed, what’s going on right now is some extensive playtesting of the proposed changes and filing down any rough edges. While i am doing that, Hauke is working on making sure that the graphical assets are all up to snuff, all the way from encounter icons to the outside of the box. There are also some technical demons to wrangle, but nothing that’s not solvable.
That being said, I am not comfortable giving even an estimated release date. We want this to be great, so we will absolutely take the time we need. Once it’s done it will be available as a print&play and as a digital release. Obviously, as a fan-made product, it is completely free and not monetized in any way.

EDIT: Check out the first release here!
EDIT#2: Check out the full release here!
Note that cards previewed in this announcement likely changed over the course of development.

Anything Arkham Horror: The Card Game, including card art, is copyrighted by Fantasy Flight Games. This website, and by extension this project, is not affiliated with or supported by Fantasy Flight Games in any way.

10 Replies to “The (Unofficial) Return to The Innsmouth Conspiracy”

  1. Thank you so much for this!

    I noticed a typo: is it Call of the Sea or Call to sea? Card title and description are different. Call of the Sea sounds more correct.

  2. Saw the newest update and tried downloading it to print but to no avail.
    Is it TTS only right now? Any estimate on when the PnP version will be out?

    1. There is a PnP version here: https://www.reddit.com/r/arkhamhorrorlcg/comments/13fyf47/unofficial_return_to_innsmouth_early_print_and/

      But as i say in the thread, i still consider this a playtest version (and i do in fact have a couple changes already lined up and i am aware of a couple typos in those images).

      The real PnP files with bleed that can be used to order them from a professional printer will be available with the next version. I don’t have a good estimate for you on how long until that. In the ballpark of a month from now? There are quite a few things i need to straighten out before then, after all that’s going to be a version where people are actually spending money on having it printed – and i can’t have that with a half-assed version.

  3. Hello!
    I was trying to upload this to print through MFC and there are a lot of broken image icons when previewing/checking out. Would it be possible for you to click Edit on your saved project on Inexorable Fate whenever you have time? The site says that should fix it. This is my first time ordering through MFC so I just wanted to maker sure everything came out correct.

    1. Hi, i am not involved in the Inexorable Fate site, the person you want to catch for that is Coldtoes (“10coldtoes” on Discord, u/coldt0es on reddit). I did relay your issue to her, so try again tomorrow and hopefully it works. If not, i suggest you contact Coldtoes directly.

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